

Games

Everything was fine until the nuclear bombardment...
The Periodic Kingdom is under attack!
Dr. Mendelevil's mutant army roams the land as toxic waste threatens those who are left. Fortunately, a group of intrepid unpaid interns devise a plan to create a hero. Only...they mess up the formula and end up with FERMI THE RADIOACTIVE HODGEPODGE!
He's small, he's radioactive, he makes weird sounds randomly, and he's our only hope.
Explore twenty-three levels across five worlds! Collect radioactive rods to unlock over a dozen upgrades like spring tail, drill head, grappling tail, and fire belch! Above all, enjoy a challenging platformer that combines elements from retro and modern games to offer the unforgettable radioactive adventure the world needs now more than ever!





About
Tyteros Interactive is an independent game studio founded by Matt Seidel and Kevin Coyle. Their goal is to create games that combine classic influences with modern gameplay mechanics and already have numerous projects in the works from a variety of genres. This variety reflects their own wide array of passions, from literature, music, cosmology, mathematics, and mythologies from around the world. Matt and Kevin draw on these subjects and more to create immersive worlds with heroes that, though flawed and seemingly ill-equipped to face the challenges before them, rise to the occasion and defy everyone’s expectations.
Their first major release, Fermi the Radioactive Hodgepodge, will be available later this year.

Matt Seidel
Game Designer & Composer
Matt’s approach to game design is informed by his eclectic love of classic platformers, RPGs, strategy games, and more. He hopes to create memorable characters that emulate the iconic heroes he admired as a kid. Matt has also invented several abstract strategy board games and sells complex, hand-drawn mazes. Outside of his interest in games and puzzles, he is a composer, musician, writer, and obsessive reader.

Kevin Coyle
Kevin is a game industry veteran with 20 years of experience, specializing in Programming and Technical Art. A former employee of Ubisoft and Red Storm Entertainment, he has contributed to several released games such as Assassin's Creed Nexus, Star Trek Bridge crew and Werewolves Within.